A blog for painting historical wargaming miniatures. Periods covered include the chariot era, classical world, medieval period (Clash of Empires), colonial Africa (specifically Sudan), Old West and World War 2 (Rules of Engagement). As all gamers know, painted soldiers perform better on the tabletop than unpainted ones. It's just a scientific fact. The dice gods respect painted armies and frown upon heretical, lazy or impatient players that don't treat their armies with love and care.
Terrain, Irish Bonnachts, Gordon Highlanders
Tuesday, 23 July 2013
Général de division
I've been pre-occupied with cowboys for a while, but the Napoleonic project continues.
I have become enamoured and inquisitive about the uses for weathering pigments for my wargaming work. The Napoleonic army is being based using ProPigments. I use Vallejo's basing paste, washed with Vallejo Earth and drybrushed a bit. Then I build up the pigments as shown below:
I have become enamoured and inquisitive about the uses for weathering pigments for my wargaming work. The Napoleonic army is being based using ProPigments. I use Vallejo's basing paste, washed with Vallejo Earth and drybrushed a bit. Then I build up the pigments as shown below:
A mix of Raw and Burnt Umber was slapped on.
Next, just Raw Umber.
Raw Umber and Raw Sienna.
For a bit of green, I mixed Chromium Green and Raw Umber.
I added a bit of Light Green Earth to the above blend.
Next, white spirit was dabbed on. This flows really nicely and helps to blend the pigments.
Now dry, the base is ready for decoration.
Monday, 6 May 2013
23ÈME RÉGIMENT DE LIGNE
40 man regiment representing two battalions of the 23rd Line Regiment, based for Wine, Mud & Dumplings, a most excellent ruleset by Tony Carasco. This is my big project for the year, likely to extend well into 2014. At the moment the plan is to paint 72 Light Infantry, 40 Cuirassiers, 16 Dragoons, 6 Guns and various command types. Next in the plan is 20 Cuirassiers which should take me until the end of June.Tuesday, 9 April 2013
We played a huge game of RoE on Saturday, and these were our orders:
"...capture with the haste the village of Cairon on the main road D22 to Caen. Upon successful completion of your primary objective, you must clear the village of all enemy forces and hold the road open. Establish your headquarters in the hotel and send out scouts towards Buron. Hold the roads and village against counter-attack until we can reinforce.
Elements of the 12th SS Panzer Division have fortified the village so you can expect stiff resistance. On your left flank is the North Nova Scotia Highlanders who will be taking an alternative route towards Buron. I cannot stress how important it has now become to open the roads to Caen and beyond.
We cannot rely upon naval support due to the number of civilians reported to remain within the village and neighbouring farms. We are promised armoured support from a regiment of the British 5th RTR, though I have heard that they are making slow progress towards our location."
"...capture with the haste the village of Cairon on the main road D22 to Caen. Upon successful completion of your primary objective, you must clear the village of all enemy forces and hold the road open. Establish your headquarters in the hotel and send out scouts towards Buron. Hold the roads and village against counter-attack until we can reinforce.
Elements of the 12th SS Panzer Division have fortified the village so you can expect stiff resistance. On your left flank is the North Nova Scotia Highlanders who will be taking an alternative route towards Buron. I cannot stress how important it has now become to open the roads to Caen and beyond.
We cannot rely upon naval support due to the number of civilians reported to remain within the village and neighbouring farms. We are promised armoured support from a regiment of the British 5th RTR, though I have heard that they are making slow progress towards our location."
Thursday, 17 January 2013
Dreadball team...
No name for them yet, just a sample colour scheme. The plan is to paint the team uber quickly; they're fine miniatures, but I don't want to spend lots of time on them which I think is necessary to make the figures look really good. Black half has a bit of blue/white mixed with black for highlighting, followed by a gloss varnish. Red half is GW Mechrite Red base built up with Coat d'Arms Ruby Red then then washed with Tamiya Clear Red (which is lovely, incidentally, for gore). The clear plastic hexes look a bit poo with a painted figure in them, so I cut off the base, flipped the hex over, and fixed the figure in place with two small pins from the feet.
No name for them yet, just a sample colour scheme. The plan is to paint the team uber quickly; they're fine miniatures, but I don't want to spend lots of time on them which I think is necessary to make the figures look really good. Black half has a bit of blue/white mixed with black for highlighting, followed by a gloss varnish. Red half is GW Mechrite Red base built up with Coat d'Arms Ruby Red then then washed with Tamiya Clear Red (which is lovely, incidentally, for gore). The clear plastic hexes look a bit poo with a painted figure in them, so I cut off the base, flipped the hex over, and fixed the figure in place with two small pins from the feet.
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